Dungeon Boosting Is Now A Thing Of The Past Due To Changes Made In The New Expansion For WOW TBC
The majority of gamers are relieved that boosting has been discontinued, but those who benefited financially from the practice are naturally peeved about it. The ability for higher-level characters to "boost" lower-level characters while they are exploring dungeons has essentially been patched out with the most recent update to Burning Crusade Classic. This is a problem that players of World of Warcraft Classic have been complaining about for years. Blizzard has finally addressed this issue.
Dungeon Boosting Is Now A Thing Of The Past Due To Changes Made In The New Expansion For WOW TBC
Powerful area-of-effect abilities
The "Classic" version of Blizzard's long-running massively multiplayer online role-playing game (MMORPG) became popular with boosting in the year 2019, when classes with powerful area-of-effect abilities discovered they could group up an entire dungeon's worth of enemies and kill them all at once.
Boosting
Boosting became popular within the "Classic" version of the game. For example, mages, who have powerful area-of-effect (AOE) skills and crowd control abilities that may slow down adversaries or even freeze them in place, might accomplish this task with relative ease. This resulted in max-level Mages and Paladins beginning to offer their "services" to lower-level characters, who could then join the higher-level character in a dungeon group, wait at the door, and collect the prizes while the Mage or Paladin cleared the whole dungeon in a single sweep.
Enemy behaviours
Players have found that the enemy behaviours in a number of dungeons in Burning Crusade Classic have been altered in a way that effectively prevents the enemies from being grouped together or kited around. Players made these discoveries. Players that try to take cover behind ledges and walls will now be automatically attacked by enemies that teleport to them. After a certain period of time has passed, certain people are developing immunity to the different crowd-control effects, such as slows and stuns.
The combat boosting system
As a further adjustment to the combat boosting system, Blizzard has made it such that lower-level players get less experience when they group with higher-level players.
The adjustments were made just as Blizzard was rolling out a new event called "Joyous Journeys," which would provide players with a bonus XP of up to fifty per cent from today until the release of "Wrath of the Lich King Classic" on September 26.
The adjustments are comparable to those that were made for World of Warcraft Classic's Season of Mastery the previous year, but they now also affect Burning Crusade Classic and, according to a post on the Blizzard forum from a few weeks ago, the forthcoming Wrath of the Lich King Classic. Blizzard warns in the same article that the money obtained by individuals who provide boosting services is often used for "illicit activity." A significant portion of the gold acquired by boosters is sold back to players via third-party sites, which is against the game's terms of service.
Boosting quickly
Based on the responses on the WoW Classic subreddit, it seems that the majority of players are pleased with the adjustments that have been made. Boosting quickly became the most popular means for quickly levelling up new characters, which led to players swiftly rising up far more quickly than was originally planned. Players that levelled their characters in a conventional manner found it difficult to locate other players in the world to join with for dungeons or missions. This led to an increase in the number of players who turned to boost as a means of reaching the maximum level as rapidly as possible.
Solo dungeons
However, there are a few players who aren't happy with the adjustments that were made. Many Mage and Paladin players who did not offer boosting services but would solo dungeons as a way to make gold feel as though they have been unfairly punished by the updates made by Blizzard. It goes without saying that players who performed boosting services and made a lot of gold doing so are frustrated. These users have brought up the point that it seems hypocritical for Blizzard to ban boosting while at the same time the firm provides purchased character boosts in the in-game store.
It is not the first time that Blizzard has made adjustments to the World of Warcraft Classic. When World of Warcraft Classic was released in 2019, Blizzard intended for the game to be as close to a faithful recreation of the original version of the massively multiplayer online role-playing game (MMORPG) as they could make it. Blizzard has recently outlined its plans for changes to Wrath of the Lich King Classic, and it seems far more comfortable making larger changes in 2022 than when WoW Classic launched in 2019.